using Imaginarium.effect;
using Imaginarium.stats;

/**
 * @author Carlos
 * @version 1.0
 * @created 09-oct-2013 05:23:46 p.m.
 */
namespace Imaginarium.items
{
	 public class  Consumables : Item {

        public Effect effect { get; set; }
        public BaseDamage baseDamage { get; set; }

        public Consumables(){

        }

		

	}
}